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These are the named abilities possessed by dinosaurs in the TCG and the dinosaurs that possess them. Almost all abilities are exclusive to a given Element, and while some are a standard ability found in many dinosaurs of that Element (particularly those introduced in early TCG releases), others are unique to only one dinosaur. Select abilities have several numbered iterations, each working the same way except for their extent based on the number. Occasionally, each Element has their own slight variation of the same basic ability. The unnamed abilities of the Easter Set's egg cards are found on its page.

Cross-Element Abilities

These are the few general abilities that are possessed by dinosaurs of different Elements.

Black Dino Battery
(Forest Camo Abelisaurus, High Noon Deltadromeus, Squall Line Diceratops, Placid Cetiosaurus, Sandstorm Gastonia, Prairie Shantungosaurus)
If you send this Dinosaur to your discard pile to Dino Slash a Black Dinosaur, this Dinosaur counts as 2 Dinosaurs.
Black Dinosaur
(Black Megaraptor, Black Pentaceratops, Black Saichania, Black Saurolophus, Black Spinosaurus, Black Tyrannosaurus)
Before you Dino Slash this Dinosaur, you must send 2 {Element} Dinosaurs you have in play to your discard pile. This Dinosaur can't use Fusion Moves.
Spectral Armor
(Spectral Armor Achelousaurus, Baryonyx, Carcharodontosaurus, Diceratops, Edmontonia, Gojirasaurus, Jobaria, Lanzhousaurus, Majungasaurus, Mapusaurus, Megaraptor, Pentaceratops, Shantungosaurus, Shunosaurus, Torvosaurus, Tuojiangosaurus)
You can only Dino Slash this Dinosaur by placing it on top of a {this dinosaur's name}.
Team Up: +300
(Pack Protector Dacentrurus, Dilophosaurus, Einiosaurus, Gorgosaurus, Indosuchus, Irritator, Muttaburrasaurus, Wuerhosaurus)
You can be play this card as a Move that gives +300 Power.
Team Up: +400
(Barking Achelousaurus, Crag Climber Dacentrurus, Lake Lurker Patagosaurus, Gladiator Piatnitzkysaurus, Curious Tarbosaurus, Friendly Tsintaosaurus)
You can be play this card as a Move that gives +400 Power.
Team Up: +500
(Alpha Dilophosaurus, Alpha Einiosaurus, Alpha Gorgosaurus, Alpha Irritator, Alpha Ouranosaurus, Alpha Wuerhosaurus)
You can be play this card as a Move that gives +500 Power. If you do and you lose this battle, you lose 1 extra Life Point.

Fire Abilities

Many Fire abilities involve increasing a dinosaur's Power or dealing extra Life Point damage, or involve activity during the player's turn.

Berserk
(Abelisaurus, Raging Albertosaurus, Siamotyrannus)
When this Dinosaur attacks directly, you lose 1 Life Point.
Bite
(Carcharodontosaurus, Mapusaurus, Rajasaurus, Ferocious Torvosaurus, Spectral Armor Torvosaurus)
When this Dinosaur wins a battle during your turn, your opponent loses 1 extra Life Point.
Combo Bite
(Prowling Acrocanthosaurus, Mad Carcharodontosaurus, Ferocious Mapusaurus, Roaring Metriacanthosaurus)
When this Dinosaur uses a Super Move and wins the battle, your opponent loses 1 extra Life Point.
Dark Bite
(City Stalker Saurophaganax, Black Tyrannosaurus)
When this Dinosaur attacks, it gains the ability [Bite: 3] until the end of the battle. (When this Dinosaur wins a battle, your opponent loses 3 extra Life Points).
Element Shift: Water
(Lurking Alioramus)
During your turn, you can discard 1 card. If you do, this Dinosaur's Element is both Fire and Water until the end of the turn. (You can't use this ability during an attack.)
Final Bite
(Roaring Alioramus)
After this Dinosaur wins a battle during your turn, if your opponent doesn't have any Dinosaurs in play, they lose 2 Life Points.
Fire Ally
(Hunting Gorgosaurus)
While you have another Fire Dinosaur in play, this Dinosaur gains [Bite]. (When it wins a battle during your turn, your opponent loses 1 extra Life Point.)
Ferocity: 1400
(Scary Giganotosaurus)
When this Dinosaur uses a regular Move, it has 1400 Power (from 1200) and gains the ability [Bite] during the battle. (When this Dinosaur wins a battle during your turn, your opponent loses 1 extra Life Point.)
Ferocity: 1600
(Razor-tooth Abelisaurus)
When this Dinosaur uses a regular Move, it has 1600 Power (from 1400) and gains the ability [Bite] during the battle. (When this Dinosaur wins a battle during your turn, your opponent loses 1 extra Life Point.)
Fiery Fighter
(Savage Giganotosaurus)
When this Dinosaur attacks or is attacked, you can put 1 Dinosaur from your hand on top of your deck. If you do, this Dinosaur's Power is 1700 (from 1400) during this battle.
Frenzy
(Wild Daspletosaurus, Ferocious Torvosaurus, Fierce Yangchuanosaurus)
At the end of your turn, you lose 1 Life Point.
Frightening: 2
(Berserk Acrocanthosaurus)
Neither player can Dino Slash a level 2 or lower Dinosaur.
Frightening: 4
(Chinese Carcharodontosaurus)
Neither player can Dino Slash a level 4 or lower Dinosaur.
Furious Charge
(Relentless Tyrannosaurus)
During your turn, discard 2 Fire cards and gain +200 power and the ability [Bite: 2] until the end of the turn. You can only use this ability once per turn.
Fusion Bite
(Saurophaganax)
When this Dinosaur uses a Fusion Move and wins the battle, your opponent loses 2 extra Life Points.
Infinity Bite
(Spectral Armor Mapusaurus)
When this Dinosaur wins a battle during your turn, your opponent loses 5 extra Life Points.
Mortal Bite
(Spectral Armor Yangchuanosaurus)
When this Dinosaur attacks, you can pay 1 Life Point. If you do, this Dinosaur gains [Bite] during the battle. (If this Dinosaur wins a battle during your turn, your opponent loses 1 extra Life Point.)
Overheat
(Tyrannosaurus)
During your turn, you can discard 1 Fire card to give this Dinosaur +1000 Power until the end of the turn. You can only use this ability once per turn.
Pack Bite
(Destructive Mapusaurus)
As long as you have a level 7 Dinosaur in play, this Dinosaur gains the ability [Bite]. (When this Dinosaur wins a battle during your turn, your opponent loses 1 extra Life Point).
Rampage: 1300
(Albertosaurus)
During your turn, this Dinosaur's Power is 1300 (from 1100).
Rampage: 1500
(Wandering Rajasaurus, Tarbosaurus)
During your turn, this Dinosaur's Power is 1500 (from 1200).
Rampage: 1700
(Giganotosaurus)
During your turn, this Dinosaur's Power is 1700 (from 1400).
Rampage: 1900
(Yangchuanosaurus, Fearsome Yangchuanosaurus)
During your turn, this Dinosaur's Power is 1900 (from 1600).
Rampage: 2400
(Spectral Armor Carcharodontosaurus)
During your turn, this Dinosaur's Power is 2400 (from 2000).
Spectral Summoning: Fire
(Wildfire Giganotosaurus)
When you Dino Slash this Dinosaur from your hand, you can reveal a Fire Spectral Armor Dinosaur from your hand. If you do, search your deck for a Dinosaur that can be used to Dino Slash that Spectral Armor Dinosaur and add it to your hand. Then shuffle your deck.
Spirited Bite
(Pack Hunter Albertosaurus, Fiery Daspletosaurus)
During your turn, you can discard 1 card. If you do, this Dinosaur gains [Bite] until the end of the turn (if this Dinosaur wins a battle during your turn, your opponent loses 1 extra Life Point). You can only use this ability once per turn.
Volcanic Rage
(Terrifying Tyrannosaurus)
During your turn, you can discard 2 level 6 or higher Dinosaurs. If you do, this Dinosaur's Power becomes 3000 and it gains [Bite: 2] until the end of this turn. You can only use this ability once per turn.

Water Abilities

Many Water abilities involve drawing more cards.

Bonus
Exchange
Overflow
Recall
Salvage
Spring of Hope: 2
Super Bonus


Lightning Abilities

Lightning abilities have many scattered effects, often involving other Lightning Dinosaurs already in play.

Bolt
Coward
Magnetic Field
Mega Shock
Power Shield
Recharge
Stun
Super Bolt

Earth Abilities

Many Earth abilities involve helping to keep dinosaurs from being defeated, or involve activity during the opponent's turn.

Armored
Defender
Gravity Field
Quake
Sand Armor
Super Survival

Grass Abilities

Many Grass abilities involve giving the player more Life Points or summoning more dinosaurs.

Dark Revival
(Black Saurolophus)
When this Dinosaur wins a battle, you can Dino Slash up to 2 Dinosaurs from your discard pile.
Dinosaur Paradise
(Noble Parasaurolophus)
When you Dino Slash this Dinosaur from your hand, you gain 5 Life Points.
Element Shift
(Lost Valley Muttaburrasaurus)
During your turn, you can discard 1 card. If you do, this Dinosaur's Element is both Grass and Wind until the end of the turn. (You can't use this ability during an attack.)
Energy Drain
(Spectral Armor Lanzhousaurus)
When you Dino Slash this Dinosaur from your hand, your opponent loses 3 Life Points, and you gain 3 Life Points.
Final Heal
(Forest Camo Camptosaurus)
At the start of your turn, if your opponent doesn't have any Dinosaurs in play, you gain 1 Life Point.
First Aid
(Excited Altirhinus, Guardian Fukuisaurus)
When you Dino Slash this Dinosaur, you gain 1 Life Point.
Fusion Recovery
(Oasis Iguanodon)
When this Dinosaur uses a Fusion Move and wins the battle, you gain 2 Life Points.
Grass Ally
(Roaming Ouranosaurus)
While you have another Grass Dinosaur in play, this Dinosaur gains [Heal]. (When this Dinosaur wins a battle during your turn, you gain 1 Life Point.)
Great Healer
(Saurolophus)
Each of your other Dinosaurs have 1 less life.
Heal
(Iguanodon, Leaellynasaura Healer, Tsintaosaurus)
When this Dinosaur wins a battle during your turn, you gain 1 life point.
Life Cycle
(Nesting Maiasaura, Charging Saurolophus)
When you summon this Dinosaur, you can put a level 4 or lower Dinosaur from your discard pile on top of your deck.
Mortal Crushing
(Prairie Lambeosaurus)
When you Dino Slash this Dinosaur, you can pay 1 Life Point. If you do, put the top 3 cards of your opponent's deck in their discard pile.
Nature Link
(Spotted Anatotitan, Camptosaurus, Fukuisaurus, Maiasaura)
When this Dinosaur loses a battle, you can Dino Slash a Dinosaur from your hand.
Pack Regeneration
(Summit Anatotitan)
As long as you have a level 7 Dinosaur in play, this Dinosaur gains [Regeneration]. (At the start of your turn, you gain 1 Life Point.)
Protector
(Excited Altirhinus, Guardian Fukuisaurus, Wary Fukuisaurus)
When your opponent attacks, they can only attack a [Protector] Dinosaur.
Radiance of Life: 1
(Leaping Brachylophosaurus)
When this Dinosaur uses a Normal Move and wins the battle, you gain 1 Life Point.
Radiance of Life: 2
(Searching Maiasaura)
When this Dinosaur uses a Normal Move and wins the battle, you gain 2 Life Point.
Regeneration
(Prosaurolophus)
At the start of your turn, you gain 1 Life Point.
Rejuvenation
(Parasaurolophus)
When this Dinosaur wins a battle during your turn, you gain 2 Life Points.
Revive
(Altirhinus, Anatotitan, Grazing Charonosaurus, Spectral Armor Shantungosaurus)
When this Dinosaur wins a battle, Dino Slash a Dinosaur from your discard pile.
Root Breaker: 5
(Depot Saurolophus)
When you Dino Slash this Dinosaur from your hand, put the top 5 cards of your opponent's deck into their discard pile.
Root Crusher: 2
(Starving Brachylophosaurus)
When this Dinosaur wins a battle, send the 2 top cards in your opponent's deck into their discard pile.
Root Crusher: 3
(Olorotitan)
When this Dinosaur wins a battle, send the 3 top cards in your opponent's deck into their discard pile.
Root Stomp
(Wary Fukuisaurus)
When you Dino Slash this Dinosaur, put the top 2 cards of your opponent's deck into their discard pile.
Spectral Summoning: Grass
(Brawny Iguanodon)
When you Dino Slash this Dinosaur from your hand, you can reveal a Grass Spectral Armor Dinosaur from your hand. If you do, search your deck for a Dinosaur that can be used to Dino Slash that Spectral Armor Dinosaur and add it to your hand. Then shuffle your deck.
Spirited Heal
(Mysterious Leaellynasaura)
During your turn, you can discard 1 card. If you do, you gain 1 Life Point. You can only use this ability once per turn.
Super Heal
(Edmontosaurus, Charging Lambeosaurus, Lanzhousaurus, Baby Maiasaura)
When this Dinosaur uses a Super Move and wins, you gain 1 Life Point.
Vine Grapple
(Downtown Altirhinus, Chinese Shantungosaurus)
When this Dinosaur wins a battle, put 1 card from the top of your opponents deck into their discard pile for each life the defeated Dinosaur had.

Wind Abilities

Many Wind abilities involve

Knockout Blast
Sneak Attack
Storm
Super Whirlwind
Twin Talons

Secret Abilities

All Secret Dinosaur abilities are unique to each dinosaur, most applying restrictions to both the player and their opponent.

Unnamed (all)
(This Dinosaur can use Super Moves of any Element. It must still meet any other requirements.)
Breakthrough (Deinonychus)
Neither player can use the [Defender] special ability.
Giant Slayer (Therizinosaurus)
This Dinosaur gains +700 Power while it's battling a level 7 Dinosaur.
Headbutt (Pachycephalosaurus)
When you Dino Slash this Dinosaur, you can return one of your opponent's Dinosaurs in play to their hand.
Pawpaw Power (Pawpawsaurus)
Neither player can lose Life Points through abilities.
Squeeze (Megalosaurus)
Each player's maximum hand size becomes 5. (Instead of 8.)
Winter's Chill (Cryolophosaurus)
No player may gain Life Points.

Alpha Dinosaur Abilities

These abilities are exclusive to Alpha Dinosaurs and are dependent on the top card of your deck being a Dinosaur to activate them.

Alpha Barrier (Alpha Tsintaosaurus)
When this Dinosaur loses a battle, you can reveal the top card of your deck. If you do and it's a Dinosaur, you lose 1 less Life Point from this battle. Then, put the revealed card into your discard pile.
Alpha Bite (Alpha Acrocanthosaurus)
When this Dinosaur wins a battle, you can reveal the top card of your deck. If you do and it's a Dinosaur, your opponent loses 2 extra Life Points. Then, put the revealed card into your discard pile.
Alpha Charge (Alpha Rajasaurus)
When this Dinosaur attacks, you can reveal the top card of your deck. If it's a Dinosaur, this Dinosaur's Power is 2100 (from 1800) during this battle. Then, put the revealed card into your discard pile.
Alpha Firestorm (Alpha Giganotosaurus)
When this Dinosaur wins a battle, you can reveal the top card of your deck. If you do and it's a Dinosaur, return your opponent's defeated Dinosaur from their discard pile to play. Then, put the revealed card into your discard pile.
Alpha Heal (Alpha Lambeosaurus)
When this Dinosaur wins a battle, you can reveal the top card of your deck. If you do and it is a Dinosaur, you gain 2 Life Points. Then, put the revealed card into your discard pile.
Alpha Revive (Alpha Iguanodon)
When this Dinosaur wins a battle, you can reveal the top card of your deck. If you do and it's a Dinosaur, you can Dino Slash 1 Alpha Dinosaur from your discard pile. Then, put the revealed card into your discard pile.

Special Dinosaur Abilities

These are the abilities of Special Dinosaurs (D-Team, Alpha Gang, and Space Pirate main dinosaurs).

Small Form Abilities

Alpha Slash
Spiny, Tank, Terry
Assist
D-Team Slash
Ace, Chomp, Paris
Dinotector On
Ace, Chomp, Paris, Spiny, Tank, Terry
Pinch Hitter
Spectral Slash

Full Size/Armored Abilities

{Element} Master
(all Battle Mode, Dinotector, and Spectral Armor Special Dinosaurs)
This Dinosaur can use all {Element} Super Moves.
Fusion Master
Loyal
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