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These are the named abilities possessed by dinosaurs in the TCG and the dinosaurs that possess them. Almost all abilities are exclusive to a given Element, and while some are a standard ability found in many dinosaurs of that Element (particularly those introduced in early TCG releases), others are unique to only one dinosaur. Select abilities have several numbered iterations, each working the same way except for their extent based on the number. Occasionally, each Element has their own slight variation of the same basic ability. The unnamed abilities of the Easter Set's egg cards are found on its page.

Cross-Element Abilities

These are the few general abilities that are possessed by dinosaurs of different Elements.

Black Dino Battery
(Forest Camo Abelisaurus, High Noon Deltadromeus, Squall Line Diceratops, Placid Cetiosaurus, Sandstorm Gastonia, Prairie Shantungosaurus)
If you send this Dinosaur to your discard pile to Dino Slash a Black Dinosaur, this Dinosaur counts as 2 Dinosaurs.
Spectral Armor
You can only Dino Slash this Dinosaur by placing it on top of a {this dinosaur's name}.
Team Up: +300
(Pack Protector Dacentrurus, Dilophosaurus, Einiosaurus, Gorgosaurus, Indosuchus, Irritator, Muttaburrasaurus, Wuerhosaurus)
You can be play this card as a Move that gives +300 Power.
Team Up: +400
(Barking Achelousaurus, Crag Climber Dacentrurus, Lake Lurker Patagosaurus, Gladiator Piatnitzkysaurus, Curious Tarbosaurus, Friendly Tsintaosaurus)
You can be play this card as a Move that gives +400 Power.
Team Up: +500
(Alpha Dilophosaurus, Alpha Einiosaurus, Alpha Gorgosaurus, Alpha Irritator, Alpha Ouranosaurus, Alpha Wuerhosaurus)
You can be play this card as a Move that gives +500 Power.

Fire Abilities

Many Fire abilities involve increasing a dinosaur's Power or dealing extra Life Point damage, or involve activity during the player's turn.

Bite
Combo Bite
Frenzy
Rampage

Water Abilities

Many Water abilities involve drawing more cards.

Bonus
Exchange
Overflow
Recall
Salvage
Spring of Hope: 2
Super Bonus


Lightning Abilities

Lightning abilities have many scattered effects, often involving other Lightning Dinosaurs already in play.

Bolt
Coward
Magnetic Field
Mega Shock
Power Shield
Recharge
Stun
Super Bolt

Earth Abilities

Many Earth abilities involve helping to keep dinosaurs from being defeated, or involve activity during the opponent's turn.

Armored
Defender
Gravity Field
Quake
Sand Armor
Super Survival

Grass Abilities

Many Grass abilities involve giving the player more Life Points or summoning more dinosaurs.

Dinosaur Paradise (Noble Parasaurolophus)
When you Dino Slash this Dinosaur from your hand, you gain 5 Life Points.
Element Shift (Lost Valley Muttaburrasaurus)
During your turn, you can discard 1 card. If you do, this Dinosaur's Element is both Grass and Wind until the end of the turn. (You can't use this ability during an attack.)
Energy Drain (Spectral Armor Lanzhousaurus)
When you Dino Slash this Dinosaur from your hand, your opponent loses 3 Life Points, and you gain 3 Life Points.
Final Heal (Forest Camo Camptosaurus)
At the start of your turn, if your opponent doesn't have any Dinosaurs in play, you gain 1 Life Point.
First Aid (Excited Altirhinus, Guardian Fukuisaurus)
When you Dino Slash this Dinosaur, you gain 1 Life Point.
Fusion Recovery (Oasis Iguanodon)
When this Dinosaur uses a Fusion Move and wins the battle, you gain 2 Life Points.
Grass Ally (Roaming Ouranosaurus)
While you have another Grass Dinosaur in play, this Dinosaur gains [Heal]. (When this Dinosaur wins a battle during your turn, you gain 1 Life Point.)
Great Healer (Saurolophus)
Each of your other Dinosaurs have 1 less life.
Heal (Iguanodon, Leaellynasaura Healer, Tsintaosaurus)
When this Dinosaur wins a battle during your turn, you gain 1 life point.
Life Cycle (Nesting Maiasaura, Charging Saurolophus)
When you summon this Dinosaur, you can put a level 4 or lower Dinosaur from your discard pile on top of your deck.
Mortal Crushing (Prairie Lambeosaurus)
When you Dino Slash this Dinosaur, you can pay 1 Life Point. If you do, put the top 3 cards of your opponent's deck in their discard pile.
Nature Link (Spotted Anatotitan, Camptosaurus, Fukuisaurus, Maiasaura)
When this Dinosaur loses a battle, you can Dino Slash a Dinosaur from your hand.
Pack Regeneration (Summit Anatotitan)
As long as you have a level 7 Dinosaur in play, this Dinosaur gains [Regeneration]. (At the start of your turn, you gain 1 Life Point.)
Protector (Excited Altirhinus, Guardian Fukuisaurus, Wary Fukuisaurus)
When your opponent attacks, they can only attack a [Protector] Dinosaur.
Radiance of Life: 1 (Leaping Brachylophosaurus)
When this Dinosaur uses a Normal Move and wins the battle, you gain 1 Life Point.
Radiance of Life: 2 (Searching Maiasaura)
When this Dinosaur uses a Normal Move and wins the battle, you gain 2 Life Point.
Regeneration (Prosaurolophus)
At the start of your turn, you gain 1 Life Point.
Rejuvenation (Parasaurolophus)
When this Dinosaur wins a battle during your turn, you gain 2 Life Points.
Revive (Altirhinus, Anatotitan, Grazing Charonosaurus, Spectral Armor Shantungosaurus)
When this Dinosaur wins a battle, Dino Slash a Dinosaur from your discard pile.
Root Breaker: 5 (Depot Saurolophus)
When you Dino Slash this Dinosaur from your hand, put the top 5 cards of your opponent's deck into their discard pile.
Root Crusher: 2 (Starving Brachylophosaurus)
When this Dinosaur wins a battle, send the 2 top cards in your opponent's deck into their discard pile.
Root Crusher: 3 (Olorotitan)
When this Dinosaur wins a battle, send the 3 top cards in your opponent's deck into their discard pile.
Root Stomp (Wary Fukuisaurus)
When you Dino Slash this Dinosaur, put the top 2 cards of your opponent's deck into their discard pile.
Spectral Summoning: Grass (Brawny Iguanodon)
When you Dino Slash this Dinosaur from your hand, you can reveal a Grass Spectral Armor Dinosaur from your hand. If you do, search your deck for a Dinosaur that can be used to Dino Slash that Spectral Armor Dinosaur and add it to your hand. Then shuffle your deck.
Spirited Heal (Mysterious Leaellynasaura)
During your turn, you can discard 1 card. If you do, you gain 1 Life Point. You can only use this ability once per turn.
Super Heal (Edmontosaurus, Charging Lambeosaurus, Lanzhousaurus, Baby Maiasaura)
When this Dinosaur uses a Super Move and wins, you gain 1 Life Point.
Vine Grapple (Downtown Altirhinus, Chinese Shantungosaurus)
When this Dinosaur wins a battle, put 1 card from the top of your opponents deck into their discard pile for each life the defeated Dinosaur had.

Wind Abilities

Many Wind abilities involve

Knockout Blast
Sneak Attack
Storm
Super Whirlwind
Twin Talons

Secret Abilities

All Secret Dinosaur abilities are unique to each dinosaur, most applying restrictions to both the player and their opponent.

Unnamed (all)
(This Dinosaur can use Super Moves of any Element. It must still meet any other requirements.)
Breakthrough (Deinonychus)
Neither player can use the [Defender] special ability.
Giant Slayer (Therizinosaurus)
This Dinosaur gains +700 Power while it's battling a level 7 Dinosaur.
Headbutt (Pachycephalosaurus)
When you Dino Slash this Dinosaur, you can return one of your opponent's Dinosaurs in play to their hand.
Pawpaw Power (Pawpawsaurus)
Neither player can lose Life Points through abilities.
Squeeze (Megalosaurus)
Each player's maximum hand size becomes 5. (Instead of 8.)
Winter's Chill (Cryolophosaurus)
No player may gain Life Points.

Alpha Dinosaur Abilities

These abilities are exclusive to Alpha Dinosaurs and are dependent on the top card of your deck being a Dinosaur to activate them.

Alpha Barrier (Alpha Tsintaosaurus)
When this Dinosaur loses a battle, you can reveal the top card of your deck. If you do and it's a Dinosaur, you lose 1 less Life Point from this battle. Then, put the revealed card into your discard pile.
Alpha Heal (Alpha Lambeosaurus)
When Alpha Lambeosaurus wins a battle, you can reveal the top card of your deck. If you do and it is a Dinosaur, you gain 2 Life Points. Then, put the revealed card into your discard pile.
Alpha Revive (Alpha Iguanodon)
When this Dinosaur wins a battle, you can reveal the top card of your deck. If you do and it's a Dinosaur, you can Dino Slash 1 Alpha Dinosaur from your discard pile. Then, put the revealed card into your discard pile.

Black Dinosaur Abilities

These abilities are exclusive to Black Dinosaurs.

Black Dinosaur (all)
Before you Dino Slash this Dinosaur, you must send 2 {Element} Dinosaurs you have in play to your discard pile. This Dinosaur can't use Fusion Moves.
Dark Revival (Black Saurolophus)
When this Dinosaur wins a battle, you can Dino Slash up to 2 Dinosaurs from your discard pile.

Special Dinosaur Abilities

These are the abilities of Special Dinosaurs (D-Team, Alpha Gang, and Space Pirate main dinosaurs).

Small Form Abilities

Alpha Slash
Spiny, Tank, Terry
Assist
D-Team Slash
Ace, Chomp, Paris
Dinotector On
Ace, Chomp, Paris, Spiny, Tank, Terry
Pinch Hitter
Spectral Slash

Full Size/Armored Abilities

{Element} Master
Fusion Master
Loyal
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