Dinosaur King
Dinosaur King

Neck Crusher (Neck Crusher ネッククラッシャー) is a Normal Move Card.


Arcade Stats[]

Neck Crusher

Neck Crusher arcade card (Japanese Kakushin 4th Edition)

  • Names:
    • Japanese: ネッククラッシャー
    • Taiwanese: 頸斬擊 (Neck Slash)
  • Attribute: Normal
  • Sign: Paper
  • Compatibility Tabs: 1-2 (great), 3-6 (okay)
  • Usage Condition: You have to win at Paper to use this Move, and your Dinosaur should ideally have over 200 Technique.
  • Effect: Throw your opponent into the air, then spin around and, as they are falling down, smash their neck with your tail!


Anime Stats[]

Neck Crusher card

Neck Crusher anime card

  • Attribute: Normal
  • Owner: Ursula, Dr. Z, Ed (Alpha Gang)
  • Used by: Terry
  • Debut: Rubble Trouble
  • Used to Defeat: Styracosaurus (with Spiny, when aiming for Chomp), Ceratosaurus, Paris (when aiming for Chomp), Altirhinus
  • Effect: Throw your opponent into the air, then spin around and, as they are falling down, smash their neck with your tail!
  • Other: It was restored by Dr. Z and given to Ursula, but made its way to several of Terry's users. It was Terry's second Move Card and his second most-used, but wasn't used in Season 2.


  • It was one of the first set of 15 Normal Moves released in the arcade game.
  • Although Neck Crusher animations are in the DS game data, there are no in-game move cards that use them.
  • It is the only one of the nine Technique-minimum Normal Moves introduced in the arcade's first wave to not have a first deck TCG equivalent (counting Sand Storm for Wall Smash owing to its artwork).
  • In the arcade game, a Dinosaur needs 200-500 Technique to use it to full effect, thereby indicating those with 1800-2000 Strength. Those with more Technique will actually get less effect from it.
  • As with many arcade Moves, having only one animation cycle for every varying dinosaur model leads to some amount of clipping if the user and target are the "wrong" relative sizes, as seen in the Gallery below.
  • Although the actual Neck Crusher Move Card is first used against Carcharodontosaurus in episode 5, Terry first performed an attack similar to Neck Crusher against Tank two episodes earlier, though without a Move Card.
  • It can also be used to throw one dinosaur into another one, like it was with Styracosaurus and Paris; both times Terry hit and launched Chomp, and both times the dinosaur he was thrown into was the one to be defeated.
  • Though the Move is called "Neck" Crusher, many (if not most) of the dinosaurs it was used on in the anime were instead hit on the back or somewhere else on the body, like Chomp in Maui Owie! and Child's Play, and Ace in Falls Alarm!.
    • However, Chomp's situation (or with any Lightning Dinosaur) would make sense since it would be almost impossible for the attacker to time and strike the area (neck) protected by a ceratopsian's frill.



p · e · t Normal Move Cards
Regular Moves: Atomic Bomb · Attack Boost · Attack Burst · Death Grind · Defense Boost · Defense Burst · Dino Swing · Diving Press · Elemental Power · Kamikaze Tackle · Life-Force Swap · Move Breaker · Neck Crusher · Power Drain · Stomping Hammer · Tail Smash · Technique Boost · Tie Attack · Wall Smash

Tie Trap (unreleased)

Assist Moves: Anhanguera Dive · Archaeopteryx Charm · Counterattack Recovery · Critical Block · Dromiceio Rush · Final Fury · Galli Rush · Haste · Leaellyn Cure · Light Recovery · Move Block · Quick Strike · Skydive · Struthio Rush · Stun Dash · Tag Team · Tapejara Dive · Tie Breaker · Triple Headbutt · Tupuxuara Dive · Venom Fang

"Microraptor Move Card" (unreleased)

Alpha Moves: ACT Missile · Alpha Dice · Banana Surprise · Dino Stuffer · Exciting Naporitan · Exciting Strawberry Cake · Fight! Kakutoroid! · Good Luck Omurice · Happy Pudding · Hold on! Kakutoroid! · Let's go! Kakutoroid! · Naughty Curry and Rice · Pounding! ACT Darts! · Smiling Hamburger · Soft Beam · Tie Bomb
DS Normal Moves / TCG Normal Moves