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Death Grind is a Normal Move Card.

StatisticsEdit

Arcade StatsEdit

Death Grind Card 1

Death Grind arcade card (Japanese Gekizan 2nd Edition)

  • Names:
    • Japanese: デスグラインド
    • Taiwanese: 死亡迴旋
  • Attribute: Normal
  • Sign: Scissors
  • Compatibility Tabs: 1-2 (bad), 3-4 (great), 5-6 (okay)
  • Usage Condition: You must win at Scissors to use this Move, and your Dinosaur should ideally have over 500 Technique.
  • Effect: Knock your opponent over with your tail, drag them across the ground, then turn and fart at them! An alternate scene shows the dinosaur stomp on the opponent instead of farting at them.

AvailabilityEdit

Anime StatsEdit

Normal Move back

Death Grind's anime card's front is never seen

  • Attribute: Normal
  • Owner: Max (D-Team) (never used)
  • Used By: Anchiceratops
  • Debut: Fashion Victims
  • Used to Defeat: None
  • Effect: Knock your opponent over with your tail, drag them across the ground, then turn and fart at them! This last part was removed in the English dub, simply ending the attack early.
  • Other: It was in Anchiceratops' Dinosaur Card Capsule and activated with it; it was used on Spiny, but didn't defeat him. It was claimed by Rex and given to Max.

TCG StatsEdit

Grind Away TCG Card

Grind Away TCG card

  • Name: Grind Away
  • Attribute: Normal
  • Card Code: DKCG-090/160
  • Card Rarity: Common
  • Image From: 07 1st(+)/S2 1st arcade card
  • Effect:
+500 or +800; If a level 2 Dinosaur uses this Move, it gains +800 Power instead of +500.

TriviaEdit

  • It was the only Move Card to appear in the anime and never be named (at least not in the dub).
  • Though it was used on Spiny, it only managed to weaken him; it still took Chomp's Lightning Strike to finish him off.
  • The TCG has a version of this card called "Grind Away" (probably to avoid using the term "Death").
  • It was one of the first set of 15 Normal Moves released in the arcade game.
  • Artwork from one of its various arcade cards is seen on the TCG Move Card Desperate Dash (06 5th).
  • In the arcade game, a Dinosaur needs 600-800 Technique to use it to full effect, thereby indicating those with 1400-1600 Power. Those with more Technique will actually get less effect from it.
  • Like the majority of the Moves shown in the arcade, Death Grind can sometimes have weird animations of dinosaurs jamming their heads into their opponent's body. This is all due to the differing sizes of each dinosaur model and the fact that there is only one animation for each Move. Therefore, these errors can be forgiven.
  • There’s a second version of the move in the arcade where instead of farting on the enemy they trample them (shown in gallery).

GalleryEdit

NavivgationEdit

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"Golden Bird Move Card" (unreleased)

Alpha Moves: ACT Missile · Alpha Darts · Alpha Dice · Banana Surprise · Dino Stuffer · Excited Spaghetti · Exciting Strawberry Cake · Fight! Alpha Trooper! · Happy Omelette · Happy Pudding · Hold on! Alpha Trooper! · Let's go! Alpha Trooper! · Naughty Curry and Rice · Smiling Hamburger · Softening Beam · Tie Bomb
TCG Normal Moves
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